
Pre-Design of building
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Pre-Design of interior
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Derivation Attraction zones and walkthrough
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Level 2, entrance main-attraction
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Edutainment Center Cybernarium
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Client:
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Cybernarium, Edutainment Center
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Commissioned by:
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Cybernarium Projektgesellschaft mbH
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Period of time:
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12 / 2001 - 10 / 2002
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Project:
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Project development of an edutainment center
for virtual worlds: Building on research carried out by the Fraunhofer
Institute for Graphic Data Processing, the Cybernarium project will
see the creation of an experience-orientated public place of learning.
In an exhibition area of 4,000 sqm, it will impart ideas and knowledge
from science, the arts and technology to a wide public using VR
technology.
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Services:
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Market assessment, positioning and definition
of success factors. Concept and attraction design for the exhibition
and experience areas. Architectural and floor space concepts, as
well as planning visitor flows and capacities. Technological feasibility
and ascertaining the proportional budgets for the differing development
stages.
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